﻿         var map = null;

         var LA = new VELatLong(41.887786, -87.841578);

         var pinPoint = null;
         var pinPixel = null;
                  
         function GetMap()
         {
            map = new VEMap('myMap');
            map.LoadMap(LA, 14, VEMapStyle.Road, false, VEMapMode.Mode2D, true, 1);

            AddPin();
         }

         function getInfo()
         {
            var info;

            if (map.IsBirdseyeAvailable())
            {
                var be = map.GetBirdseyeScene();

                info  = "ID: "          + be.GetID() + "\n";
                info += "thumbnail: "   + be.GetThumbnailFilename()+ "\n";
                info += "orientation: " + be.GetOrientation()+ "\n";
                info += "height: "      + be.GetHeight() + "\n";
                info += "width: "       + be.GetWidth() + "\n";

                var pixel = be.LatLongToPixel(map.GetCenter(), map.GetZoomLevel());

                info += "LatLongToPixel: " + pixel.x + ", " + pixel.y + "\n";

                // Check to see if the current birdseye view contains the pushpin pixel point.
                info += "contains pixel " + pinPixel.x + ", " + pinPixel.y + ": " + 
                        be.ContainsPixel(pinPixel.x, pinPixel.y, map.GetZoomLevel()) + "\n";
                
                // Check to see if the current view contains the pushpin LatLong.
                info += "contains latlong " + pinPoint + ": " + be.ContainsLatLong(pinPoint) + "\n";
                
                // This method may return null, depending on the selected view and map style.
                info += "latlong: " + map.PixelToLatLong(pixel);

                alert(info);
            }
            else
            {
                var center = map.GetCenter();

                info  = "Zoom level:\t" + map.GetZoomLevel() + "\n";
                info += "Latitude:\t"   + center.Latitude    + "\n";
                info += "Longitude:\t"  + center.Longitude;

                alert(info);
            }
         }
         
         function AddPin()
         {
            // Add a new pushpin to the center of the map.
            pinPoint = map.GetCenter();
            pinPixel = map.LatLongToPixel(pinPoint);
            map.AddPushpin(pinPoint);
         }